
Senior Client C++ Developer (Core team)
Scorewarrior
Για τη θέση
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal of growing our game, Total Battle, into the No. 1 strategy game in the world. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games. Our mission: to unite and excite people all over the world. We are looking for an experienced Senior Client Developer for the Core Team to work on key game project functionalities. We strive for simplicity, scalability, maintainability, and excellent quality in our solutions. Our team's main goal and challenge is to deliver outstanding technical design while ensuring quality, flexibility, and ease of development for game features. In this role you will develop our system – its architecture, APIs, contracts, and reusable modules, and as well implement and generalize specific game mechanics, turning successful solutions into new “building blocks” for the entire company. Tasks to be solved - Creating and supporting core modules Moving code (e.g., map logic, metagameplay) to the core area of responsibility through auditing, refactoring, and separation into modules. - Redesign and refactoring Developing universal mechanisms for in-game special offers, promotions, buffs, and effects – allowing feature teams to configure specific cases without having to make core edits. Refining the HotReload system (which allows us to seamlessly update configurations and functionality in different environments). Designing an "instances" system (separate locations/scenes/subsystems) with special game rules. - Accelerating the integration of new mechanics Identifying typical scenarios and migrating repetitive code into reusable core components. Creating a convenient API and clear documentation (guides, FAQs, and examples). - Maintaining core code quality Decomposition, reviewing code, and refactoring large fragments without the need for huge disruptive changes. To succeed, you will need - 6+ years of commercial development, - Knowledge of C++ or willingness to transition to this programming language. - Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity, or their equivalents). - Experience in creating or supporting complex game projects (strategy, MMORPG, and/or open world) or large mobile titles with continuous server sync
Πώς να κάνετε αίτηση
Η αγγελία προέρχεται από τη σελίδα καριέρας του εργοδότη. Κάντε αίτηση με το κουμπί αυτής της σελίδας· ανοίγει τη φόρμα του εργοδότη. Το CyprusJobs.eu δεν λαμβάνει αιτήσεις για αυτή τη θέση.
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal of growing our game, Total Battle, into the No. 1 strategy game in the world. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games. Our mission: to unite and excite people all over the world. We are looking for an experienced Senior Client Developer for the Core Team to work on key game project functionalities. We strive for simplicity, scalability, maintainability, and excellent quality in our solutions. Our team's main goal and challenge is to deliver outstanding technical design while ensuring quality, flexibility, and ease of development for game features. In this role you will develop our system – its architecture, APIs, contracts, and reusable modules, and as well implement and generalize specific game mechanics, turning successful solutions into new “building blocks” for the entire company. Tasks to be solved - Creating and supporting core modules Moving code (e.g., map logic, metagameplay) to the core area of responsibility through auditing, refactoring, and separation into modules. - Redesign and refactoring Developing universal mechanisms for in-game special offers, promotions, buffs, and effects – allowing feature teams to configure specific cases without having to make core edits. Refining the HotReload system (which allows us to seamlessly update configurations and functionality in different environments). Designing an "instances" system (separate locations/scenes/subsystems) with special game rules. - Accelerating the integration of new mechanics Identifying typical scenarios and migrating repetitive code into reusable core components. Creating a convenient API and clear documentation (guides, FAQs, and examples). - Maintaining core code quality Decomposition, reviewing code, and refactoring large fragments without the need for huge disruptive changes. To succeed, you will need - 6+ years of commercial development, - Knowledge of C++ or willingness to transition to this programming language. - Experience with 2D/3D game engines (e.g., Cocos2d-x, Unity, or their equivalents). - Experience in creating or supporting complex game projects (strategy, MMORPG, and/or open world) or large mobile titles with continuous server sync
Για τον εργοδότη
Scorewarrior
Η αγγελία προέρχεται από τη σελίδα καριέρας της Scorewarrior. Κάντε αίτηση στον ιστότοπό της: το CyprusJobs.eu δεν λαμβάνει την αίτησή σας για αυτή τη θέση.
Βρείτε τον ιστότοπο του εργοδότηΣτοιχεία θέσης
- Μισθός
- €5,500 – €7,500 / μήνα
- Πόλη
- Λεμεσός
- Τύπος απασχόλησης
- Πλήρης απασχόληση
- Κλάδος
- Πληροφορική και τεχνολογία
- Γλώσσες
- Αγγλικά
- Στέγαση
- Δεν αναφέρεται
- Εμπειρία
- Δεν αναφέρεται
Never pay anyone to get a job.
Μην πληρώνετε ποτέ για να βρείτε δουλειά.
Никогда не платите за трудоустройство.
Τοποθεσία
Λεμεσός
Η θέση είναι στην πόλη Λεμεσός, Κύπρος. Επιβεβαιώστε τον ακριβή χώρο εργασίας με τον εργοδότη πριν ταξιδέψετε.
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