
UI/UX Designer (GamePlay team)
Scorewarrior
About the job
ABOUT US Scorewarrior is a game developer and publisher based in Limassol, Cyprus. We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games. ABOUT THE POSITION We are looking for a UI/UX designer who focuses not only on how the interface looks, but how it’s actually used. Someone who can take on large features end-to-end — from early UX concepts to final UI — staying true to the project’s overall style and working closely with the team throughout. You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players. WHAT YOU WILL BE DOING - Improving and creating UX/UI solutions for the game. - Designing interfaces based on documentation. - Developing user flows, navigation logic, and interaction patterns. - Creating wireframes, low-fidelity prototypes, and UX concepts for new features. - Conducting basic UX research: analyzing player behavior, identifying pain points, and proposing improvements. - Validating ideas through prototypes and iterating based on feedback. - Drawing technical elements of the interface (icons, dice, buttons, windows). - Drawing art for interface windows, icons, collages, and small illustrations. - Thinking over and describing animations, and interface effects for further work of developers and animators. - Preparation of assets and transfer to developers. - Author's control of layout. REQUIRED QUALIFICATIONS - 3+ years of working experience as a UI/UX Designer - Understanding the principles of usability of game interfaces. - Experience working on interfaces for mobile and browser/PC games. - Proficiency in Adobe Photoshop and Figma. Skill in drawing 2D graphics. - Having an appropriate portfolio especially with strong UX cases. - Desire to develop in UX/UI. - Love games. - Willing to complete a test task. PREFERRED QUALIFICATIONS - A portfolio of mid-core style game interfaces. - Experience with 4X strategy games is a significant plus. - Interest in mobile games and current industry trends. WHAT WE OFFER - A team of professionals with a passion
How to apply
This listing comes from the employer's own careers page. Apply with the button on this page; it opens the employer's form. CyprusJobs.eu does not receive applications for this role.
ABOUT US Scorewarrior is a game developer and publisher based in Limassol, Cyprus. We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games. ABOUT THE POSITION We are looking for a UI/UX designer who focuses not only on how the interface looks, but how it’s actually used. Someone who can take on large features end-to-end — from early UX concepts to final UI — staying true to the project’s overall style and working closely with the team throughout. You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players. WHAT YOU WILL BE DOING - Improving and creating UX/UI solutions for the game. - Designing interfaces based on documentation. - Developing user flows, navigation logic, and interaction patterns. - Creating wireframes, low-fidelity prototypes, and UX concepts for new features. - Conducting basic UX research: analyzing player behavior, identifying pain points, and proposing improvements. - Validating ideas through prototypes and iterating based on feedback. - Drawing technical elements of the interface (icons, dice, buttons, windows). - Drawing art for interface windows, icons, collages, and small illustrations. - Thinking over and describing animations, and interface effects for further work of developers and animators. - Preparation of assets and transfer to developers. - Author's control of layout. REQUIRED QUALIFICATIONS - 3+ years of working experience as a UI/UX Designer - Understanding the principles of usability of game interfaces. - Experience working on interfaces for mobile and browser/PC games. - Proficiency in Adobe Photoshop and Figma. Skill in drawing 2D graphics. - Having an appropriate portfolio especially with strong UX cases. - Desire to develop in UX/UI. - Love games. - Willing to complete a test task. PREFERRED QUALIFICATIONS - A portfolio of mid-core style game interfaces. - Experience with 4X strategy games is a significant plus. - Interest in mobile games and current industry trends. WHAT WE OFFER - A team of professionals with a passion
About the employer
Scorewarrior
This listing comes from Scorewarrior's own careers page. Apply on their site: CyprusJobs.eu does not receive your application for this role.
Find the employer's websiteJob details
- Pay
- €4,000 – €7,000 / month
- Town
- Limassol
- Job type
- Full-time
- Field
- IT and tech
- Languages
- English
- Housing
- Not stated
- Experience
- Not stated
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Location
Limassol
This job is in Limassol, Cyprus. Confirm the exact workplace with the employer before you travel.
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